Economic reliance on having a pool of infantry to produce resources results in a lack of flexibility
With a preponderence set towards technology, research and resource-gathering, the United States is a faction that requires strong strategic flair to use. The United States shares some units with England and France, but in other areas it also has other units worth noting: a line of medium ranged and melee cavalry; a Marine unit that emerges two ages earlier than other factions'; as well as a slew differing units at differing ages. It is thus somewhat of a challenge using the United States, as one has to keep in mind that American strengths and weaknesses often shift this way and that way - but one can be assured that by the last two eras, the United States is an extremely strong military force.
Marines are the heart of the American war machine. With the ability to entrench themselves, the Marines will be useful for creating fortified positions which will be hard to beat without resorting to a flanking attack. Thus, they work well as a meat shield that can absorb plenty of damage until you can manoeuvre your medium cavalry and musketeers into position for a good attack.
Unlike all western factions, the USA has no access heavy cavalry variants, but this is very much offset by the fact that their cavalry, being medium cavalry, is highly versatile. Cuirassiers may be mighty but do not function well due to their speed and cost. Thus, when needed, mass as many medium cav units to swarm enemy cuirassiers, or break your cavalry units into individual groups for fast hammer-and-anvil strikes on unprotected targets, such as skirmishers and isolated line
rathclyde, or Strat Clut, is an ancient kingdom - the last of the Roman Empires' kingdoms of Britannia and they pride themselves as such - as pure Roman Britons, even having recorded the Romans' Gods and Goddesses and worshipping them. They uphold their values for hundreds of years and the current dynasty seems quite ataken by this in particular - to them, upholding Roman values is a must. Unlike most other ancient nations they are read, with intellectuals and scholars abound. They strive to follow what Tacitus did - record what occurs. The dynasty looks at these Vikings as punishment by the Gods for the Anglo-Saxons' invasions of Britannia just a few centuries earlier. As so reads: "Ye Saxon, Jute, nor Angle held any thing back all them years ago. When their ships landed. Raping, pillaging, and razing was common. This went on for so long - now their be lie small pockets of Britons who pave their way around these "righteous" Anglo-Saxons. Strat Clut and the Gods view these so-called Heathens no different than those who took our lands a few hundred years prior. Jupiter's punishment has finally come and this is why we have little quarrel with the so-called "sea-kings" - a fair tribute is paid for protection against the Anglo-Saxon evil. If Caledonia (Alba) fail to do so they will face these seafarers' wrath. Holding onto our ancestors' customs for so long has finally paid off, and we will create a grand army. One the Roman scholar Tacitus would write about. We will teach the Angles and Saxons what it means to be swarmed. The peoples pray to their "One God' as if this is plausible and he will fail them. Nothing will save them from the so-called Viking. Their King Alfred has one thing correct - the Vikings are a punishment from their God or more likely - our gods. The coward belongs coveting marriages, not leading armies."- Senovara Amadeus Mede, a Scholar and leader of Strat Clut during the initial Heathen Army expansion.
Æthelflæd
Definitrly neat read; Ig the "Sea Kings" might get more presence than we thought in the mod
Ubba Ragnarson
Both crucial to the mod. Thanks for your positive opinion to my work, Dee.
Ubba Ragnarson
Kingdom of Strathclyde: Strathclyde were lucky enough to retain many scholarly texts from the days of Roman Britannia and follow as best they can their culture, and their Gods. The current dynasty, the Mede Dynasty, has just got out of war with Athfochla; meaning "New Ireland" due to Gaelic settlers. The Câsere Amadeus Mede I felt they could be of use as a buffer state between the Scots and Strathclyde. As a vassal state, they could supply Gaelic troops of which Strathclyde may need to make up for their lack of guerilla tactics. After this, they subjugated Cumbria as a client state which field little more than their defense forces but make up for it if they will pay tribute to Strathclyde.
Since, the kingdom has focused itself on scholarly work. (pre-vikings, this is) and preserving the "Old Ways" of the Romans. The people revere the Celtic Gods as well as the Roman Gods - the royal family does not follow Celtic traditions besides revering of ancestors. The army is taught learned Roman tactics,, thus they maintain formations when fighting and do not utilize guerilla warfare as other Briton factions can. Latin-speaking Briton units. Roman armour was crafted as best they could and the texts left behind by Roman scholars were taken and Strathclyde's scholars work tirelessly researching. the Mede Dynasty believes itself desendents of the Romans, bearing little truth but the citizens are allowed free religion so long as it is not instilled into the army. Strat Clut pride themselves on their ancestry, research and crafting, and the olden days of Roman Britannia. They are a defensive faction but would gladly expand their domain across the map if given the right Câsere who can do so...
Leaders: Câsere Senovara Amadeus Mede I, Câsere Titus Mede I (son of Senovara), Câsere Titus Mede II, Câsere Arthgal Mede I , Câsere Dumnagual Mede I, Câsere Rhydderch Mede I Religion/Culture: Strat Clut's dynasty strives for old Rome's Gods to be worshipped but allows Celtic pagan traditions as well. Roman-Celtic in both religion and culture. Best Unit: Eqvites Singvlares (General's Bodyguard Cavalry) Strengths: The most scholarly of all factions in-game, with only Wessex a possible competition. Universities and Libraries are built faster, knowledge is collected quicker. They field a very capable roster of Roman-inspired platoons, all-round strong heavy infantry and cavalry. They are able to fortify themselves cheaper (Outposts and Forts are less expensive)as they are a defensive faction. Weaknesses: Their light infantry are not great, and their navy is near-completely lacking power compared to others. Their fortress-capital protects them, the Câsere feels. They are not adept at guerilla warfare, and raiding is not their forte either. A player will need to build enough economy for major assaults in-game as the light raiders won't cut it against many factions. Players advised to set up fortifications for defense in the case of incursions on Strathclyde's kingdom. Vassals/Client States: Cumbrian Chiefdoms, Athfochla
If Stratuhclyde sees itself as a "Roman" faction, then it behooves that heavy sword infantry - the staple of Rome all the way until the decline of the ERE - would be the best bet.
So the generic Strathclydean unit is called a "Miles" or "Pedites". Dunno how close they would be to say Alba, or the English to the south.
Roman influnece in warships means that only the Dromond is available to them. Ditto the Franks, ditto Gwynedd too.
Not sure about the military engineering side of things. Ostensibly, Siege Towers will be made available for this mod.
Ubba Ragnarson
Velvetclaw
You can provide them with the generic Greek bonuses, along with special Towers and Forts that "upgrade" from the costlier generic ones.
@Ubba Ragnarson
Click to see attachment
Velvetclaw
Culture-wise?
Still I am unsure about how all this adaptation of Roman culture will help them. Are they also supposed to get generals with a unique design too? like someone with a Draconarius?
Also, just how many "Roman" units can Strathclyde field, realistically? I can only think of Eqv Extra, as well as Miles / Palatini.
Ubba Ragnarson
It won't help them , it is just a bit of extremities on something they did indeed do according to scholars - retain their Britonnic-Roman influence past the fall, well past the fall of the Roman Empire.
Velvetclaw
It costs money my frie4nd
Ubba Ragnarson
They were scholarly compared to others for ex.
Velvetclaw
EVerything BLOODY Fucking costs money and will continue to do so.
Ubba Ragnarson
what ?
lol
Velvetclaw
And last time I checked, Strathclyde is .... not that resource-rich.
Ubba Ragnarson
They aren't necessarily meant to be a strong faction - just a highly unique faction.
What is your most reasonable later period Roman faction wiki you can lnk me?
link
Velvetclaw
None at all.....
None that I can think of. And WArbirth is a bridge, between Kings & Conquerors, and Swords of the Prophets.
And money?
let's not forget, that Tara and Munster and Gwynedd and Alba sit on some pretty heftly mineral resources.
Alba and Gwynedd should have some impressive mineral deposits.
And Tara and Munster would have deposits of gold.
Ubba Ragnarson
Fair points. All very fair points. I am having ideas on who will be replaced by who.
Lest we forget Cordoba - They receive tribute from vassals (which cities, vassals, and bodyguard unit is incomplete; I have one more vassal/client state for the former Ummayads.)
Also
did you never feature the western roman empire?
during its fall?
Velvetclaw
Warbirth covers the fall of the WRE.
Although in a pinch Hong's "Greek" faction also is based off the ERE.
All you gotta do is flip the switch that warps your civ into a new era (why????? D: )
June 3, 2022
Velvetclaw
Greece seems to be a strong contender for this faction.
It has no certain bonuses - like early game RKC Portugal.
Ubba Ragnarson
Greece is a strong contender and one I was gonna go with probably
June 21, 2022
Æthelflæd
I vote Greece as well, so tht should be the official choice now
Ubba Ragnarson
Here's hoping the patcher works - Kingdom of Strat clut was a powerful one that fended off Sudreyar and needs naval bonuses, etc.
@Ubba Ragnarson
Here's hoping the patcher works - Kingdom of Strat clut was a powerful one that fended off Sudreyar and needs naval bonuses, etc.
Æthelflæd
Could some Roman architecture be mixed in wit A-S/English architecture for these guys????
Wld be really cool if the fact they hung on to the Roman roots of sum of their culture was repped tbh
@Ubba Ragnarson
Kingdom of Strathclyde: Strathclyde were lucky enough to retain many scholarly texts from the days of Roman Britannia and follow as best they can their culture, and their Gods. The current dynasty, the Mede Dynasty, has just got out of war with Athfochla; meaning "New Ireland" due to Gaelic settlers. The Câsere Amadeus Mede I felt they could be of use as a buffer state between the Scots and Strathclyde. As a vassal state, they could supply Gaelic troops of which Strathclyde may need to make up for their lack of guerilla tactics. After this, they subjugated Cumbria as a client state which field little more than their defense forces but make up for it if they will pay tribute to Strathclyde.
Æthelflæd
Can I get sources on this? Cant find anything on it
The leader to speak in specifics
It sounded interesting so I googled (Deadass sounded like something straight out of TES lmao) but nothing came up
@Æthelflæd
Could some Roman architecture be mixed in wit A-S/English architecture for these guys????
Ubba Ragnarson
Yes that is the plan for them. Briton light units, Roman heavy units. They were indeed scholarly - and their kingdom is vast.
@Æthelflæd
Can I get sources on this? Cant find anything on it
Ubba Ragnarson
That is because it is in a book I found through vigorous research on their respect and study for their Roman roots. The architecture will reflect these Roman roots (possibly, I would love if models could be mixed in - obviously they won't field Triarii Roman Legionaires. They are a Briton nation holding onto the power of Rome and wanting to come up, as Rome did in Alba. Their Roman inspiration may be a bit exaggerated for the mod - but so is other things. We are portraying Vikings as the media does, for example, but I'm trying my best through research to depict every faction very accurately with some exaggerations here and there to really diversify them.
Their vassal, I originally was going with Cumbria - however Cumbria are primarily Welsh-Britons , and it was a contested land. Two powerful kingdoms vye for control of the birthplace of the Legendary King Arthur.
Æthelflæd
Omfg
You shouldve went with Cumbria then lmao
A reference to Arthur wouldve been epic
Or Lancelot
Yooo what about a Knight of the Round Table vassal unit???
Ubba Ragnarson
Cumbria will be in the mod, just not as a major faction. Arthur , if real, was around at 500ad~
Æthelflæd
Thatd be another level of cool
Ubba Ragnarson
So, it wont make sense
Æthelflæd
"Their Roman inspiration may be a bit exaggerated for the mod - but so is other things"
Ubba Ragnarson
If we can think of a good name for an arthurian unit, ill put it in
Æthelflæd
We should add a Knight of the Round Table
Ubba Ragnarson
fair enough
not a knight of the round table
something different
something obv more simple
Æthelflæd
A powerful unit akin to the Francian Paladin? Gives Strathclyde that upper edge if they go with them?
strathclyde will be getting UUs roman akin, and naval UUs
Æthelflæd
I rlly like Arthur's Blade n Arthur's Edge tbh
Ubba Ragnarson
to deal w sudreyar.
@Ubba Ragnarson
strathclyde will be getting UUs roman akin, and naval UUs
Æthelflæd
Wht does UU stand for again
Ubba Ragnarson
unique units
"best unit"
is the unique units ive been making.
July 15, 2022
Ubba Ragnarson
Kingdom of Strathclyde: Strathclyde were lucky enough to retain many scholarly texts from the days of Roman Britannia and follow as best they can their culture, and their Gods. The current dynasty, Strathclyde has just got out of war with Athfochla; meaning "New Ireland". Câsere Amadeus felt they could be of use as a buffer state between the Scots and Strathclyde. As a vassal, they could supply Irish levies of which Strathclyde may need to make up for their lack of guerilla tactics in their army. Since the kingdom has focused itself on scholarly work and preserving the "Old Ways" of the Romans. The people revere the Celtic Gods as well as the Roman Gods - the royal family does not follow Celtic traditions besides revering of ancestors. The army is taught learned Roman tactics,, thus they maintain formations when fighting and do not utilize guerilla warfare as other Briton factions can. Latin-speaking Briton units. Roman armour was crafted as best they could and the texts, as well as ruins left behind by Roman scholars were taken, some fortresses being reworked as fortresses, and Strathclyde's scholars work tirelessly researching. the Dynasty believes itself desendents of the Romans, bearing little truth but the citizens are allowed free religion so long as it is not instilled into the army. Strat Clut pride themselves on their ancestry, research and crafting, and the olden days of Roman Britannia. They have many issues but would gladly expand their domain across the map if given the right Câsere who can do so... Religion/Culture: Strat Clut's dynasty strives for old Rome's Gods to be worshipped but Celtic-Christian traditions flow as well, the further out of their core territories you go. Nonetheless the Dumnagual dynasty spreads the Gods of ancient Rome in both religion and culture as best they can . Their interest in the ruined fortresses of the Romans has allowed them to learn better ways
of defending and the infrastructure of Old Rome has been rebuilt the best they can. This still does not deny the fact they are a mere shadow of Roman strength no matter how they devote to studying their ancestors' overlords. Vikings and Alba at their doorstep has precedence and the players must do what they can, with their unique cultural power.
Unique Units:Eqvites - The Strathclyde roster is very unique, they name many of their units after the old Roman scholarly texts understanding them, and try to emulate them best they can. The Eqvites is a vague unit because they have many other Latin names within their ranks. An Eqvites would be the equivalent to a knight. Craetwaen: The Crætwæn is a Charioteer of which the Britons of ol' utilized and so does Strathclyde. They do not only hold onto the customs of the Romans but of the Iceni, long gone. Gaisgeach: The Gaisgeach is a warrior from the Pictish territory of Sanquhar, a client state of Strathclyde and their way toward aggression. Though lightly armored they are fast, and cheaply trained. Not to mention adept with the battleaxe. Sanquhar Boghadair: The standard Scottish archer unit, however the Sanquhars' bowmen wear little armour but are faster to make up for this. Strengths: Among the remnants of old Britannia, Strat Clut are surprisingly among the most knowledgable factions in-game. Universities & Libraries are free, Scholars cheaper and knowledge is collected quicker. Field a capable roster of Roman-inspired platoons, all-round strong heavy infantry and capable cavalry. Are able to fortify themselves cheaper as they are a defensive faction. Weaknesses: Compared to most factions, their light units are weak and their navy is near-completely lacking power compared to others.. Their fortress-capital protects them, or so the Casere says. They are not adept at guerilla warfare, and raiding is not their forte either. Surrounded by enemies, just recently the Danes of Northumbria subjugating Cumbria , enemies right on the doorstep. A player will need to build a strong economy for major assaults in-game as the costs of their military won't cut it against many factions. Players advised to set up fortifications for defense and utilize their Irish ally, Athflocha's navy for coastal defense as their own naval force is subpar.
July 16, 2022
Ubba Ragnarson
Vassals/Client States:Athflocha: An Irish state, just subjugated after a long war. They now give an advantage with naval units to hopefully fend off raiders... With enemies on all sides, they need the strong light infantry that the Irish can supply. Irish militia are gathered from the Teċ - their barracks. Athflocha's Teċ is weaker than the bigger Irish states and only levy Irish militia and bowmen. They do have some professional soldiers but they are for Athflocha, not Strat Clut... Luckily, Gaelic levies are among the strongest and these men will fight to the death. Athflocha are on the coast, something of a naval power and do wield warships built to defend themselves. They tribute food occasionally as payment from fishing. They are thankful for Strat Clut's protection, even as Strat clut itself is not exactly... strong. Sanquhar:: Sanquhar, though a weak client state, lay against the Kingdom of Scotland and pledge their Pictish territory to Strathclyde. This vassal gives Strathclyde a chance with the Gaisgeach and Pictish militia to hold back when the incoming storm of Scotland arrive on land and the Northmen raid them by sea. Their naval power is incapable.
July 26, 2022
Ubba Ragnarson
Cities: Dùn Breatainn (Fortress capital) Cathures Cuil Nam Caer Caradhawg Gobhann Tref Cuil Strathglyfe Alt Cluy Strathgryte Sanquhar
Ubba Ragnarson
Câsere Senovara Amadeus Dumnagual's reign, known for his tyranny, set into motion the Dumnagual dynasty - and his descendants have thus grown in a culture filled with teachings of Rome and it's culture and though Latin is lost on most but esteemed scholars and priests, spoken at their Roman temples which are either rebuilt or built in the style of Latin Architecture. Nonetheless to appease the masses Strathclyde remains primarily Celtic-Christian in worship, outside of their core territories. Leaders: Câsere Senovara Amadeus Dumnagual, Câsere Rhydderch Dumnagual I, Câsere , Câsere Artgal Dumnagual, Câsere Rhun Dumnagual
Ubba Ragnarson
Player Notes: Even with their unique culture and roster, the player of Strat Clut (Strathclyde) will need to use all they could in doing what they can to hold off the enemy. If a CTW is not made, a scenario will be. And thus, there will be many threats. The Kingdom of Scotland to the west, not to mention the Kingdom of Sudreyar under Ivar Ragnarson, in a Britannia scenario or a CTW , Strat Clut would need a capable navy as well as an army. Even Northumbria to the south could be eyeing Cumbria.